
Siavash Sadeddin
Charecter Designer
Hey, this is SIAVASH SADEDDIN and briefly if i wanna introduce myself, i would say i’m a nerd and a wierdo(harmless though).
I take times looking at buildings(buildings are fantastic) a check how small and little we are, comparing to these gigantic structures, sometimes i stalk people and witness their lives, and at the end of the day i make art if i get the time.

My skills
Experience
Charecter Designer
Work History 2019-11-Current Character Designer ABStudi ,Tehran, Tehran
Charecter Designer and Model Artist at AB studio(due to some harsh situations we are experiancing in our country,i had to take part in some other rolls as well, such as, rigging ,animating and texturing process).
Responsibilities:
- Draft, design & create core game storylines ,role-play mechanics and character biographies for
new videogames franchise. - Utilities professional design tools to create characters, levels, vehicles, layouts and unique
elements. - Established documents outlining concept, art, deliverable specifications, game flowcharts &
content.
Experience:
- Great job in a reputable company
- Interesting projects for leading brands
- Opportunity for professional development
“A review by the employer”
IRAN,TEHRAN
A hard-working student seeking employment as a game designer or characterdesigner,with strong communication and decision-making skills to give the company. A candidate that is reliable and well-organized will be able to successfully manage many responsibilities while maintaining a pleasant attitude .ability to step up and take on more duties to help the team achieve its objectives .An astute designer who has a natural aptitude for expressing sinister narrative lines and developing locations that are rich in atmosphere .Outstanding abilities in research ,art ,and leader ship are often acknowledged for their ability to generate original and cutting-edge concepts .superior abilities in self-promotion ,interpersonal communication, and active listening.(my boss says:)
- Used professional design tools to create characters ,levels , vehicles ,layouts and unique elements.
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Established documents outlining concept ,art ,deliverable specifications ,gameflowcharts and overall content to help keep projects moving and teams working together cohesively.
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Demonstrated respect ,friendliness and willingness to help wherever needed.
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Created core game storylines ,role-play mechanics and character biographies for new videogames franchise.
Portfolio
Education
November 2013 – November 2015A.D of Graphic at FIROOZIAN ART SCHOOL
Spent TWO years learning abc of graphics and history of artNovember 2015– July 2019B.D of graphic at AZAD UNIVERSITY OF TEHRAN CENTERAL BRANCH.
Spent last FIVE years practicing and perfecting my knowledge and my skills at the field of graphic, specifically poster design and illustrating (i know there are still much to learn).







